In this paper we report our experience in designing, developing and evaluating new didactic methods, in order to help students to improve their spatial and graphical skills. Specifically, in this educational research investigation, the goal is to evaluate the use of Augmented Reality (AR) in architecture, urbanism, to build construction and interior design of undergraduate, and to master students learning processes. We have used mobile phones, laptops, as well as low cost AR applications.
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Author Name: Ernest Redondo, David Fonseca, Albert Sánchez, Isidro Navarro
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Keywords: Augmented Reality; Education Research; Architectural Graphic Representation; User Experience; Technology in Education
ISSN: 2227-6459
EISSN: 2227-6467
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